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An editor's search setup

Updated 2026-07-31 · 5 min read

Video breaks every default: files too big for the internal disk, media split from projects, and caches that eat drives whole.

Know where each app puts weight

Final Cut Pro — one .fcpbundle library holding media (if managed), render files and the project. Package = invisible to file search; size = enormous. File → Delete Generated Library Files purges renders safely.

Premiere — small .prproj files referencing media wherever it lives, plus caches in ~/Library/Application Support/Adobe/Common — check Media Cache in preferences and purge from there. Unmanaged media means *you* own the layout, which is power and risk.

DaVinci Resolve — projects in an internal database by default (export .drp for files), caches wherever configured.

The layout that survives

Per production, one root on the media drive:

/Volumes/EditA/ClientX/
  01 Footage/   02 Audio/   03 Assets/   04 Projects/   05 Exports/

Relinking after a drive swap is trivial when everything lived under one root; agony when media was scattered.

Caches: the silent drive-killer

Render/proxy/cache folders regenerate — and quietly grow to hundreds of gigabytes. Purge per-app (all three have a button), and point caches at a scratch volume you can wipe, not the system disk.

Offline media across drives

"Media offline" slates mean the drive with the originals is not mounted, and Spotlight cannot tell you which drive that is. Editors solve it with discipline (drive labels in project names), catalogue tools, or an index that retains offline volumes — the search result naming the drive turns relinking from a hunt into a fetch.

Exports are the deliverable

Projects rot with app versions; the export is forever. 05 Exports/ gets archived with the same care as camera originals, and named with date + version, because "final_v3 (1).mp4" in Downloads is nobody's archive.

Common questions

Why is my Final Cut library hundreds of gigabytes?

Managed media plus render files inside the bundle. Delete Generated Library Files purges renders; consider external (referenced) media for big jobs.

How do editors track which drive has the media?

One root per production per drive, drive names in project metadata, and/or an index that keeps offline volumes searchable.

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